I Graduated in June 2017 with TIMOUN, a game I worked on as a Game artist for 9 months along with 7 other students.
The Game is an adventure/RPG where you play a group of kids fighting monsters on a tropical Island.
We were three Game Artists ; I was in charge of part of the Environment, the NPCs and the Monsters. I also did Shaders (Using Shader forge), VFX (Shuriken) and Engine Integration. My talented teamates were Béatrice Beauval, ( https://www.artstation.com/bia ) who worked on modeling, hand painted texturing and 2D Art, and Arielle Grosjean ( https://www.artstation.com/ugjkat ), who as a lead artist was in charge Art Direction, Character Design and Animation.
it truly was a great experience working with such motivated people on a game with a setting we all loved.