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Umbral Core - Graveyard Stage

Worked on this environment a couple of years ago for the fighting game umbral core : https://www.umbralcore.com/
It was really cool working on such a cool game with talented people, props to the Art Director John Comoglio ( comoglio.artstation.com ) for the guidance and many feedbacks and concepts along the way.

wireframes of the background buildings. mostly simple shapes, windows and trees are using cards.

wireframes of the background buildings. mostly simple shapes, windows and trees are using cards.

I used light planes and fog cards to fix the lighting, since the camera angle is fixed most of the time.

I used light planes and fog cards to fix the lighting, since the camera angle is fixed most of the time.