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Dead King

I started this scene by modeling the character, inspired by this great concept by Avandu Vosi https://www.artstation.com/artwork/rYP2G

I then tried to set up an environment to make it look like it could be some boss fight stage.
I also tried an approach more focused on kits than tiling textures, with the attempt to give the walls and floors a chunkier feeling.

Thanks to Thomas Lean who did the music and sounds for the video : https://soundcloud.com/thomaslean